Mar 5, 2012

15 YEARS OF MEDIA ARTS 1997-2011

It has been 15 years since Japan Media Arts Festival and ICC began. These 15 years, our media environments have changed dramatically. We can say this kind of change (technology and products) and the evolution of media arts have always developed collaterally. To overlook the works appeared in past 15 years is neither more nor less than we experience vicariously what creators have questioned against social change and answers the era has led to.
This book is to overview the outcomes that Japanese media arts have achieved through trials. It is divided in 6 categories such as, media art / anime / manga / video game / motion graphics / internet. We could also gaze next 15 years by re-verifying what had been produced and become trends in relation to technology × society × art and making them meaningful.


Editor:Kurando Furuya, Yusuke Shono, Arina Tsukada
Price: 3000yen+tax
(ISBN 978-4-86100-817-7)
Format :
185×240㎜,240pages, Softcover with Jacket
Language: Japanese / 1st March 2012








contents

【 MEDIA ART 】

fixation and expansion of media arts in Japan by Minoru Hatanaka

15 years history of device art by Machiko Kusahara

Media art as an installation : collection of reality and historicity by Kazunao Abe

1997 birth of media art platform

2011 genuine start of exploration in media art archives


【 ANIME 】

change of receptivity in animation by Tsunehiro Uno

anime, something like anime, world, future by Toshiyuki Inoko

daily anime as a tidemark of Moe-anime by Hidekuni Shida

1997 dawning of picture + CG

2011 
solidification of daily anime


【 MANGA 】

transition of manga market by Go Ito

revolution, she said: 15 years of manga subculture by Ami Yoshida

1997 legend of『ONE PIECE』begun

2011 sensitivity after 3.11


【 VIDEO GAME 】

15 years history of home TV game by Rolling Uchizawa

15 years history of game war between Japan and America by Takeshi Uechi

making a game like a body and making a body a like a game by Kotaro Tanaka

1997 dawning of Play Station

2011 big hits or D.I.Y. speed up of dichotomization


【 MOTION GRAPHICS 】

Was design by numbers and calculation able to get a new art stream by Shunichi Suge

MV history after MTV in Japan by Nagako Hayashi

1997/1998

2011 to new user experience


【 INTERNET 】

free culture and internet by Dominique Chen

Internet history of mood / mode by Barbora

relationship between internet and art by Yosuke kurita

grandpa, grandma, foolish, kid, internet by Gabin Ito

1997 the end of internet dawning

2011 reconsideration of information spread

a chronological table of media art in past 15 years

writers' profiles